↳ reverse engineering Total War: Warhammer III
WH3SaveEditor
Save editor for Warhammer III, with the save format decoded from Warhammer3.exe using REA
From v1.2.4 on, REA with Ghidra was used to read the game's own save serializers. That covers the player-state encoding, the unit-id counter and the campaign-AI unit mirror that makes adding units possible.
Shared for educational and research purposes. REAdirectory does not host this project; the code lives at github.com/davehornik/WH3SaveEditor and is the responsibility of its author. Trademarks belong to their owners.
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