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↳ reverse engineering Total War: Warhammer III

WH3SaveEditor

Save editor for Warhammer III, with the save format decoded from Warhammer3.exe using REA

davehornik/WH3SaveEditor on GitHub

From v1.2.4 on, REA with Ghidra was used to read the game's own save serializers. That covers the player-state encoding, the unit-id counter and the campaign-AI unit mirror that makes adding units possible.

Shared for educational and research purposes. REAdirectory does not host this project; the code lives at github.com/davehornik/WH3SaveEditor and is the responsibility of its author. Trademarks belong to their owners.

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Want to try this yourself? Set up REA in your coding agent in a few minutes.

Read the setup guide